KeyVerification


The actual over-the-mesh message doing KeyVerification
Protobuf type meshtastic.KeyVerification

Types

Link copied to clipboard
class Builder : GeneratedMessage.Builder<BuilderT> , MeshProtos.KeyVerificationOrBuilder

The actual over-the-mesh message doing KeyVerification
Protobuf type meshtastic.KeyVerification

Properties

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard

Functions

Link copied to clipboard
open fun equals(obj: Any): Boolean
Link copied to clipboard
fun getDescriptor(): Descriptors.Descriptor
Link copied to clipboard
open fun getHash1(): ByteString

The final authoritative hash, only to be sent by NodeA at the end of the handshake
bytes hash1 = 2;
Link copied to clipboard
open fun getHash2(): ByteString

The intermediary hash (actually derived from hash1),
sent from NodeB to NodeA in response to the initial message.
bytes hash2 = 3;
Link copied to clipboard
open fun getNonce(): Long

random value Selected by the requesting node
uint64 nonce = 1;
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun hashCode(): Int
Link copied to clipboard
Link copied to clipboard
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.KeyVerification
Link copied to clipboard
open fun parseFrom(data: ByteString): MeshProtos.KeyVerification
open fun parseFrom(input: CodedInputStream): MeshProtos.KeyVerification
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): MeshProtos.KeyVerification
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): MeshProtos.KeyVerification
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.KeyVerification
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): MeshProtos.KeyVerification
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): MeshProtos.KeyVerification
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun writeTo(output: CodedOutputStream)